Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 20,843 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

From 20,843 reviews, clients rate our Unity Developers 4.82 out of 5 stars.
Hire Unity Developers

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    42 jobs found

    I’m building a brand-new 2D pixel-art title that will ship on both PC and mobile. Core gameplay mechanics are already prototyped; what’s missing are the visual pieces that make the world come alive and the maps that knit those pieces together. The immediate scope covers three areas that overlap tightly: • Sprite production – characters, enemies, props, UI elements and their frame-by-frame animations, delivered as neatly organised sprite sheets (PNG) with accompanying JSON or XML frame data if your pipeline exports it. • Tileset design – terrain, structures and decorative elements at a consistent pixel density, ready for seamless tiling. • Level mapping – assemble the tiles into playable, engine-ready maps (Tiled TMX or an equivalent format)...

    $166 Average bid
    $166 Avg Bid
    23 bids

    Got Unity skills and an eye for clean game feel? This is a small project with a clear scope, a defined budget, and zero ambiguity. You will know exactly what to build from day one. We are building a casual mobile game around one of the most satisfying mechanics in gaming: a bouncing square chasing screen corners. Think of the classic DVD screensaver, but interactive. The kind of game that is simple to explain but hard to put down when it feels right. What You Will Build: 5 play modes each with their own rules, pacing, and feel Swipe-based launch with smooth bounce physics and a motion trail effect A skin and background customization system with free and premium tiers One-time in-app purchase at $2.49 unlocking premium content and personal photo upload Per-mode local score tracking and a...

    $444 Average bid
    $444 Avg Bid
    44 bids

    ((((Read the description thoroughly before bidding))) We are looking for an experienced and certified Game Development Studio or Senior Full-Stack Unity Team to handle the complete development from scratch of a massive multiplayer, open-world mobile game (GTA / Roleplay style). The game must be highly optimized for mobile devices (iOS and Android) and support up to 300 concurrent players on a single Windows server. IMPORTANT NOTE: We do not have any pre-existing base files, source codes, or project templates. The hired studio/developer will be fully responsible for providing, coding, and integrating all assets, network architecture, core systems, and environment designs from the ground up. Project Reference & Target Quality: To understand the exact gameplay style, mechanics, and vis...

    $5658 Average bid
    $5658 Avg Bid
    49 bids

    We are looking for a freelancer (Australian preferred) to build a web-based, photorealistic stadium experience as a Minimum Viable Product (MVP). The goal is to prove the concept of a natural walking tour through a players' tunnel onto a small pitch, where users can upload personal photos and have them converted into realistic 3D objects (e.g., a signed ball) that they can place in the environment. This is NOT a full product. We need a lean, low-cost MVP to test: Graphics realism (not video‑game style) Smooth first‑person walking with collision User photo upload → realistic 3D object (ball or scarf) Basic object placement and position saving Hologram effect for one object Australian freelancers are strongly preferred due to timezone alignment and communication clarity, but...

    $339 Average bid
    Featured
    $339 Avg Bid
    65 bids

    ECS unity developer to work on a realistic bike controller, matching the reference we provide. - This will require expert ECS knowledge. - Full time devs only, no part timers. - No vibe coders, this will require iterative improvements to match the reference. AI code will not get you there.

    $216 Average bid
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    27 bids

    We're building a kid-friendly multiplayer VR paintball game in the style of Rec Room's "Paintball" mode, and we need a freelance 3D artist to create the environments, props, weapons, VFX, and in-world UI art. Player characters are already done and are NOT part of this job. Engine: Unity 6, Universal Render Pipeline (URP) Platform: PCVR Style: low-poly, bright, high-saturation, friendly - aimed at kids aged 8-12. Gameplay: up to 20 players, Red vs Blue, teleport movement, paint that sticks to everything. WHAT WE NEED - One fully-dressed "hero" arena map (symmetric Red vs Blue layout), PLUS a reusable modular kit (bunkers, walls, crates, ramps, platforms) we can build more maps from ourselves. - Team bases and spawn pads, Red and Blue. - 3 paintball blasters...

    $750 - $1500
    Sealed
    $750 - $1500
    52 bids

    I want to take a football (soccer) concept from sketch to launch on both Android and iOS, with realistic-style 3D graphics that still perform smoothly on low- to mid-range devices. The core of the experience is multiplayer: quick Bluetooth duels, LAN matches over local Wi-Fi, and full internet play with matchmaking and friend invites. Every mode should feel seamless and share the same user accounts so progress is never lost. Each player profile must track a Win/Loss record, unlockable achievement badges, and an elo-type ranking system. Add an in-game rewards loop—coins, cosmetics, or similar—that ties into these stats and keeps users coming back. Secure sign-in (Firebase, Game Center, or a comparable solution) is mandatory, as is localisation support so I can enable multiple c...

    $298 Average bid
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    27 bids

    Need 3d animation and Rigg for characters and weapons. Total 16 Characters and 11 Weapons. Please check attached file and quote me best timeframe and prices.

    $283 Average bid
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    15 bids

    I’m ready to bring a new 3D action-adventure game to life in Unity and need a developer who can guide the entire build for both PC and mobile releases. The core concept, visual style, and gameplay loop are already drafted; what I require now is a partner who can turn that vision into a polished, playable experience. Unity experience with 3D character controllers, physics-driven interactions, and cross-platform optimization will be essential. I’ll supply concept art, level sketches, and narrative beats—your role starts with prototyping, then iterating toward a feature-complete vertical slice, and finally preparing the full game for PC and mobile stores. Key deliverables: • Playable prototype demonstrating combat, exploration, and inventory basics • Optimised ...

    $98 Average bid
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    16 bids

    ob Title: Full-Stack Developer Needed: 16 to Headless Unity 6 Automation Pipeline (0 to 100) Project Summary: I am looking for a Senior Full-Stack Developer to build a complete, automated 3D data-rendering and camera kinematics capture pipeline from scratch (0 to 100). The system operates as a headless backend bridge between web architecture and a 3D engine. Note: This is a purely technical data-scaffolding pipeline; no high-end photorealistic asset rendering is required inside Unity. Scope of Work (Full-Stack Delivery): Web Layer ( 16 & Supabase): Build the frontend design studio UI and a backend orchestrator (/api/generate) with Supabase session gates, user credit validation, and automatic timeout handlers. Bridge Connection: Establish a synchronous HTTP POST loopback () between...

    $235 Average bid
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    82 bids

    # VR Application for English Communication Training (Meta Quest 3) ## Project Overview I am looking for a Unity VR developer to create a simple and expandable VR application for Meta Quest 3. The goal of the application is to help users practice spoken English and social interaction in realistic international environments. The application will be used in instructor-led communication training courses. The VR environment provides immersion and social presence, while the instructor guides the conversation in real life. This is an educational project, not a game. ## First Environment: International Student Residence Kitchen The first environment should simulate a shared student residence kitchen. The participant starts seated at a round table. Three to five international students (NPCs...

    $873 Average bid
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    77 bids

    I'm looking to create a fan game inspired by Gorilla Tag. The game should incorporate the following mechanics: - Tagging system - Platforming elements - Climbing mechanics The game must be compatible with any VR headset. Additionally, I want to include a staff room within the game that contains a ban and kick hammer for moderation purposes. Ideal skills and experience: - Proficiency in VR game development - Experience with tagging, platforming, and climbing mechanics - Familiarity with creating in-game moderation tools Please provide examples of your previous VR game development work.

    $20 / hr Average bid
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    68 bids

    I run a skill-based gaming platform and already have several playable prototypes—built with Claude AI—that now need to become fully polished, production-ready mobile titles. The concepts span puzzle, action, strategy and other skill-centric mechanics, so I’m looking for developers who can refine each prototype’s core loop, expand the content, and ensure seamless integration with my existing platform services (user accounts, leaderboards, payments, and anti-cheat). You’re free to recommend the tech stack: Unity, Unreal, Godot or any engine that can deliver smooth performance on iOS and Android. What matters most is tight, satisfying gameplay, clean and maintainable code, and a UI that feels native on phones and tablets. My current assets include: • Playa...

    $9 / hr Average bid
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    52 bids

    I run a skill-based gaming platform and already have several strategy game prototypes—initially drafted with Claude AI—that need a full production upgrade. The goal is to transform each concept into a polished mobile game that plugs seamlessly into my existing platform architecture. You’ll take the rough builds, refine the core mechanics, enhance the art and UI, tighten performance for iOS and Android devices, and deliver clean, well-documented code ready for direct integration. Solid experience in game design, gameplay balancing, and mobile optimization is essential; familiarity with leaderboard systems, secure payment modules, or real-time multiplayer logic would be a welcome bonus. Deliverables • Production-ready mobile strategy game (APK/IPA + source) &bull...

    $19 / hr Average bid
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    104 bids

    I’m looking to build a branded “talking robot” that lives inside an app and greets every customer of our kombucha line as their personal gut-health consultant. The avatar must converse naturally over high-quality real-time face-to-face discussions and capture key profile and wellness data in the background, translate those conversations and insights into tailored gut-health advice, and—just as importantly—nudge users toward our recurring kombucha subscription. The experience has to feel seamless across iOS, Android, and Web so a shared codebase (React Native + Web) or comparable cross-platform stack makes sense. I’m open to the engine you prefer—Unity, Unreal, or pure WebGL—so long as the final build delivers a responsive 3-D or photoreal ...

    $364 Average bid
    $364 Avg Bid
    73 bids
    Unity Game Fix & Enhance
    4 days left
    Verified

    My Unity-based action game is already playable, but several areas still need professional polish so I can move toward release. The next milestone is all about implementing new features—specifically a responsive melee combat system, smarter NPC behaviour and cleaner character movement code. While we work on those additions, I also need targeted bug fixing; the current build shows glitches in NPC navigation, inconsistent hit detection during melee swings and occasional animation desyncs that break immersion. I will hand over the full project folder, a Trello board with step-by-step tasks and short screen-capture videos that demonstrate each problem. You’ll iterate inside Unity (latest LTS) with C# scripting and push changes back via Git so I can review builds quickly. A short ca...

    $20 Average bid
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    20 bids

    I’m building a bite-size, endlessly scrolling ball game where the player simply swipes left or right to keep a sphere racing along a narrow road. The core moment-to-moment loop is clear: stay on the platform, dodge the fixed barriers I’ll be scattering across the track, and rack up points for as long as possible. Here’s the exact feel I’m after: the ball accelerates the longer you survive, forcing quick reflexes and tight timing. The path itself stays straight—no rotating sections or sudden drops—so the challenge comes entirely from rising speed, the barrier layout, and the ever-changing colours of the 3D environment. Think bright, minimal geometry that looks good at high frame rates and instantly communicates danger versus safe ground. What I need...

    $15 Average bid
    $15 Avg Bid
    13 bids

    I’m ready to bring a new 3D action-adventure game to life in Unity and need a developer who can guide the entire build for both PC and mobile releases. The core concept, visual style, and gameplay loop are already drafted; what I require now is a partner who can turn that vision into a polished, playable experience. Unity experience with 3D character controllers, physics-driven interactions, and cross-platform optimization will be essential. I’ll supply concept art, level sketches, and narrative beats—your role starts with prototyping, then iterating toward a feature-complete vertical slice, and finally preparing the full game for PC and mobile stores. Key deliverables: • Playable prototype demonstrating combat, exploration, and inventory basics • Optimised ...

    $264 Average bid
    $264 Avg Bid
    25 bids

    I am building a comprehensive VR application that takes our employees through a realistic mine site, immersing them in day-to-day operations, critical safety protocols, and proper equipment handling. The end goal is an end-to-end training platform: a virtual walk-through of the entire site for first-time workers and, in parallel, an AR layer that lets trainees practise the same tasks on the shop floor with headsets or mobile devices. Phase 1 – Virtual Reality tour • Full 3D recreation of each production zone, haul roads, and plant areas • Embedded safety prompts and hazard call-outs that match our current SOPs • Interactive machinery models so users can inspect controls, perform start-up/shutdown, and spot-the-hazard exercises • Session analytics logged t...

    $56 / hr Average bid
    $56 / hr Avg Bid
    26 bids

    The goal is to create a match-3 mobile game for Android and iOS that teaches children English vocabulary while they play. Think classic Candy Crush mechanics stretched across 5,000 progressively harder levels, but with an educational twist: every tile carries a word, and whenever three or more identical tiles are cleared, the game flashes that word on-screen and plays a clear, friendly pronunciation. Over the full campaign the player will encounter roughly 4,000 distinct words, giving plenty of spaced repetition. Visual direction stays cartoonish and colorful—bright candies, playful animations, gentle particle effects—so younger players stay engaged without sensory overload. Core gameplay includes the usual swipe-to-match moves, special pieces for larger combos, timed obstacle...

    $574 Average bid
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    96 bids

    I want to build a polished, addictive puzzle game that runs natively on PC. The entire experience should unfold in crisp, appealing 2-D graphics—think clean lines, smooth animations, and an intuitive interface that feels at home with mouse and keyboard. Core vision • A series of progressively challenging brain-teasers that reward logical thinking, pattern recognition, and a bit of experimentation. • A gentle learning curve for the first levels, then steadily increasing difficulty that keeps players engaged without frustrating them. • A minimal yet memorable art style and a soundtrack that complements long play sessions. Technical notes I’m flexible on the engine: Unity, Godot, or another proven 2-D framework is fine as long as it delivers solid performa...

    $264 Average bid
    $264 Avg Bid
    24 bids

    I’m building a mobile-first puzzle/strategy title in Unity and want an experienced developer to turn the core concept into a polished, store-ready game. All gameplay will be handled inside the Unity engine, so you’ll be responsible for coding the main loop, level management, intuitive touch controls, and the visual feedback that keeps players engaged. Here’s what I need from you: • A clean, modular Unity project that targets iOS and Android with consistent performance across mid-range devices. • Implementation of the core puzzle mechanics, a flexible level loader, and an editor-friendly system so we can add or tweak stages without touching code. • Basic UI/UX: main menu, level select, pause, victory/defeat screens, plus smooth transitions between them....

    $309 Average bid
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    27 bids

    We are looking for an experienced Unity Developer to provide ongoing support, maintenance, optimization, and feature development for our live mobile applications and games on both Android and iOS. This is not a one-time optimization project. We are looking for someone who can become a trusted technical contributor, helping us maintain product quality, improve stability, implement new features, and support our development roadmap. The developer will have access to our Git repositories, QA environment, crash reports, analytics, technical documentation, and product team. Responsibilities Maintenance & Bug Fixing Investigate and resolve production issues. Fix application crashes and performance bottlenecks. Resolve UI/UX issues across different devices. Correct gameplay and feature malf...

    $29 / hr Average bid
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    55 bids
    Fast 3D modeling -- 2
    3 days left
    Verified

    Project Overview This project focuses on the research, development, and implementation of a next-generation Fast 3D Modeling Pipeline leveraging generative AI and multi-view reconstruction technologies (such as Stable Fast 3D, NeRF, and 3D Gaussian Splatting). The primary objective is to disrupt the traditional, time-consuming 3D asset creation workflow by transforming 2D text prompts or single/multi-view images into engine-ready 3D assets within seconds, drastically reducing production costs and accelerating time-to-market for digital content. Key Objectives Drastic Time Reduction: Accelerate the 3D asset generation cycle from days/hours to seconds/minutes per model. Automated Topology & Texturing: Implement automated workflows for mesh generation, UV unwrapping, and PBR (Physically...

    $10 / hr Average bid
    $10 / hr Avg Bid
    20 bids

    I'm designing a basic murder mystery game with a simple gameplay loop. I need scripting to ensure a smooth experience for players as they assume roles like killers, detectives, and bystanders. this is for VRchat - note any attempt to ask for more money on this will be blocked on the spot. Scope of work - Design game loop for a murder mystery. - Implement spawn area mechanics for players. - Randomly assign roles of killer, detective, bystanders each game. - Develop system for knife and gun pickups based on roles. - Create local clue finding mechanics with unlockable weapons. Game Requirements Master List 1. Networking & Syncing Engine: Built entirely using Udon (UdonSharp). Networking: All core game states, roles, weapon pickups, and item drops must be fully synchronized across ...

    $84 Average bid
    $84 Avg Bid
    21 bids

    Hello, At MOMENT'S EYES, we are expanding our development team for our upcoming mobile Endless Runner title: Street Baller Rush. We are looking for a talented 3D Artist to lead the creation of our character roster. The project requires the production of 8 unique characters that share a consistent visual style, high quality, and optimal performance for mobile devices. The Task: Your mission is to take our character concepts from design to full integration-ready assets. You will be responsible for modeling, rigging, and skinning these 8 characters in Blender, ensuring they are fully compatible with our Unity development pipeline. Technical Requirements: Mid-poly Modeling: Models must be optimized for mobile architecture. Modular Workflow: Characters must be designed to support int...

    $147 Average bid
    $147 Avg Bid
    64 bids

    I need a skilled Unity 3D developer to build a full-featured car-racing game. The core experience must feel fast and authentic, so realistic physics is non-negotiable; I expect tight handling, believable collisions, and visible weight transfer. Competitive play is central to the concept, therefore a smooth, real-time multiplayer mode has to run reliably on desktop and mobile. Tracks should be based on a real-world map I will supply (road layout, elevation data, and reference photos are ready). You can suggest the most efficient workflow—whether that’s importing GIS data, sculpting terrain directly in Unity, or leveraging external tools like Blender—so long as the finished circuit looks and drives like its real counterpart. I plan to use standard Unity pipelines: C#, U...

    $2336 Average bid
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    90 bids

    We’re seeking a skilled freelance 3D Artist/3D Modeler for the creation of a realistic AI-driven digital human body twin, specifically tailored for our innovative HealthTech startup application. Responsibilities: - Develop an anatomically accurate, high-quality 3D Human Body model. - Optimize models for real-time rendering and seamless integration into Unity. - Collaborate actively with our team to implement AI features to enhance usability in healthcare applications. Requirements: - Expertise in Blender, Maya, or 3ds Max, plus Unity 3D integration experience. - A portfolio showcasing realistic human anatomy modeling is a must. - Knowledge of medical visualization and/or previous work on digital twin projects adds great value. Project Duration: Approximately 2 ...

    $152 Average bid
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    8 bids

    I’m ready to bring a “Shooting Star”-style game to life on both iOS and Android and need a developer who can own the entire build. The vision is a fast-paced action title that blends 2D backdrops with 3D characters and effects, delivering an arcade feel that still pops with depth. Players should be able to jump straight into a single-player campaign yet also switch to real-time multiplayer matches without leaving the app. Core scope • Codebase built with a cross-platform engine (Unity, Unreal, or similar) so feature parity is guaranteed on iPhone and Android devices. • Mixed 2D/3D art pipeline: think parallax backgrounds and UI in 2D, plus fully rigged 3D ships, projectiles, and bosses. • Two gameplay modes: an offline single-player progression and a...

    $175 Average bid
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    20 bids

    Senior Unity Developer Needed – Mobile Game Backend Takeover, Multiplayer Improvements & Game Expansion We are looking for an experienced and highly skilled Unity developer to take over and improve an already launched mobile game project available on both iOS and Android. This is not a beginner project. We are looking for someone professional, reliable, and experienced with Unity multiplayer systems, backend architecture, mobile optimization, and polished game development. Project Status The mobile game is already live and published on: Apple App Store (iOS) Google Play Store (Android) The game currently exists and is functional, however we are facing major backend and infrastructure issues that now require immediate restructuring and professional handling. The game is a ...

    $10 / hr Average bid
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    45 bids

    Senior Unity 6 Developer / Game Development Team Needed for Large-Scale Multiplayer Project Project Overview We are seeking an experienced Unity 6 developer or development team to help build an ambitious large-scale multiplayer game for iOS and Android. The project combines open-world gameplay, multiplayer systems, progression mechanics, dynamic events, AI-driven systems, backend-connected features, and live-service functionality. At this stage, we are intentionally keeping specific gameplay concepts confidential. Full project details will be shared with shortlisted candidates during the interview process. We are looking for developers who have experience building scalable game systems and who can contribute to both architecture and implementation. ⸻ Requirements Essential Experien...

    $7 / hr Average bid
    $7 / hr Avg Bid
    41 bids

    Senior Unity 6 Developer / Team Needed for Open-World Mobile Game (iOS & Android) Project Overview We are building an ambitious third-person open-world mobile game for iOS and Android using Unity 6. The project is set in a modern Scandinavian-inspired city and focuses on immersive exploration, driving, character progression, dynamic missions, economy systems, and advanced AI interactions. We are looking for experienced Unity developers (individuals or teams) who have previously worked on large-scale 3D projects, multiplayer systems, open-world environments, vehicle mechanics, combat systems, and mobile optimization. Core Features The game includes: * Third-person character controller * Open-world city environment * Vehicle driving and ownership systems * Character progression * ...

    $6 / hr Average bid
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    38 bids

    Looking for an experienced Unity 2D developer to help complete and polish a pre-alpha indie game project. Project: - 2D Indie Developer Simulator (Unity) - Core gameplay and systems already implemented - Need assistance with final mechanics, UI improvements, and content integration Current Tasks: - Add visual/content support for 3 existing mini-games: - Concept Creation - Game Design - Programming - Define and integrate approximately 15 new mini-game assets (concept icons, bug assets, keyword cards, etc.) - Help prepare technical specifications for art assets (sizes, formats, sprite organization) - Improve UI/UX flow and content presentation - Implement small gameplay variations between managers/orders - General bug fixing and polish Requirements: - Strong Unity 2D experience -...

    $21 Average bid
    $21 Avg Bid
    18 bids

    I’m planning a top-down hotel-management simulation for iOS and Android, inspired by the feel and flow of “My Perfect Hotel.” Players will build rooms, upgrade facilities, hire staff, and keep guests happy while an idle economy ticks in the background. I need one experienced developer or a tight-knit team that can take the project from concept to store release. That includes writing the game-design document, prototyping, creating all 3D/2D art and animations, coding (Unity, Godot, or another mobile-ready engine you’re comfortable with), balancing the economy, and integrating ads, in-app purchases, and analytics. Before we lock anything in, we’ll discuss scope, milestones, and an appropriate budget. Please show me live links or videos of simulation, idle,...

    $701 Average bid
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    92 bids

    I have an idea for an Android-only action game and already own the core design assets, but no codebase yet. I need an experienced mobile-game professional to map out, in plain language, how I can turn those assets into a published title that earns steady revenue. What I expect from you: • A step-by-step development roadmap – toolchain selection (Unity, Unreal or other), team roles I’ll need, typical timelines and milestone breakdowns. • A clear monetisation plan covering in-app purchases, rewarded ads, subscriptions or hybrid models, with projected CPI / LTV numbers so I can see which route makes sense for an action game. • Launch and growth tactics: play-testing stages, Google Play submission, ASO, soft-launch regions, influencer or TikTok outreach, paid-ad...

    $2 / hr Average bid
    $2 / hr Avg Bid
    10 bids

    Project Title: Estimation Card Game Development (Unity Multiplayer Module for Gaming Platform) Project Description: We are developing a multi-game gaming platform and are looking for an experienced Unity game developer to design and develop a complete Estimation card game module. This game will be integrated into an existing gaming platform, so it should be developed as a standalone module that can communicate with the platform's core systems. Requirements: * Unity source code (full project) * Multiplayer support (4 players) * Online private rooms * Public matchmaking * Team-based gameplay * Complete Estimation game rules implementation * Turn management system * Score calculation system * Reconnection support * Mobile friendly (Android and iOS) * Clean and well-structured code ...

    $477 Average bid
    $477 Avg Bid
    74 bids

    Looking for an experienced Unity 2D developer to help complete and polish a pre-alpha indie game project. Project: - 2D Indie Developer Simulator (Unity) - Core gameplay and systems already implemented - Need assistance with final mechanics, UI improvements, and content integration Current Tasks: - Add visual/content support for 3 existing mini-games: - Concept Creation - Game Design - Programming - Define and integrate approximately 15 new mini-game assets (concept icons, bug assets, keyword cards, etc.) - Help prepare technical specifications for art assets (sizes, formats, sprite organization) - Improve UI/UX flow and content presentation - Implement small gameplay variations between managers/orders - General bug fixing and polish Requirements: - Strong Unity 2D experience -...

    $22 Average bid
    $22 Avg Bid
    19 bids

    I need a talented game developer to create a custom card game with unique rules for mobile platforms (iOS/Android). The game should include both multiplayer and single-player modes, as well as in-app purchase options. Key requirements: - Innovative card game mechanics - Engaging multiplayer and single-player modes - Integrated in-app purchase system - Mobile-friendly UI/UX design Ideal skills and experience: - Experience in game development, particularly for mobile platforms - Strong understanding of card game dynamics - Proficiency in implementing in-app purchase systems - UI/UX design expertise for mobile applications Please provide a portfolio showcasing relevant work.

    $33117 Average bid
    $33117 Avg Bid
    71 bids

    Looking for an experienced Unity 2D developer to help complete and polish a pre-alpha indie game project. Project: - 2D Indie Developer Simulator (Unity) - Core gameplay and systems already implemented - Need assistance with final mechanics, UI improvements, and content integration Current Tasks: - Add visual/content support for 3 existing mini-games: - Concept Creation - Game Design - Programming - Define and integrate approximately 15 new mini-game assets (concept icons, bug assets, keyword cards, etc.) - Help prepare technical specifications for art assets (sizes, formats, sprite organization) - Improve UI/UX flow and content presentation - Implement small gameplay variations between managers/orders - General bug fixing and polish Requirements: - Strong Unity 2D experience -...

    $22 Average bid
    $22 Avg Bid
    19 bids

    I'm looking to develop an action/adventure video game set in forsaken battlegrounds. Key Requirements: - Design immersive environments that depict desolation and abandonment. - Create engaging gameplay mechanics that challenge players in these battlegrounds. - Develop a captivating storyline that unfolds in this forsaken setting. Ideal Skills & Experience: - Strong background in game design and development. - Experience with environmental art and storytelling in games. - Proficiency in relevant game development software (e.g., Unity, Unreal Engine). Looking for a creative and technical expert to bring this vision to life.

    $10 Average bid
    Guaranteed
    $10
    11 entries

    Necesito una isla en Fortnite Creative que funcione como Battle Royale para 40 jugadores y otorgue experiencia conforme se juega: cuanto más tiempo permanezcan los jugadores dentro de la partida, más XP deberían recibir de forma automática. Mi objetivo es crear y consolidar una comunidad, por lo que la experiencia debe ser divertida, visualmente atractiva y estable. Quiero que el mapa combine lo mejor de Valorant dentro del entorno de Fortnite, reuniendo en un mismo escenario los rasgos futuristas urbanos, las zonas naturales y las instalaciones industriales que caracterizan a los distintos mapas de ese juego. Entregables clave • Mapa Battle Royale completo y publicable (40 jugadores). • Sistema de progresión de experiencia escalonada por ti...

    $16 Average bid
    $16 Avg Bid
    4 bids

    Quiero llevar a una pantalla movil una aventura narrativa en 2D con estética pixel art de corte 32-bit desarrollada en unity. El proyecto ya está totalmente definido: tres capítulos autoconclusivos, cada uno pensado para que el jugador tarde entre cinco y diez minutos en completarlo. La mecánica principal gira en torno a recorrer los escenarios, recoger objetos clave y mantener diálogos con los NPC; no busco sistemas complejos de combate ni puzles elaborados, porque el foco estará en la historia y el apartado visual. El juego contará con un único final y, dado que su esencia es eminentemente narrativa, necesito que la fluidez de la escena, la colocación de triggers y la transición entre diálogos sean impecables...

    $2609 Average bid
    $2609 Avg Bid
    20 bids

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