I am comfortable working with sprites of varying pixel heights, from 128 to 320 pixels.
For the hero character, I would create animations for walking, running, idle states, melee and ranged attacks, area effects, summoning, expressions of disappointment and celebration, victory poses, damage reactions, and death sequences.
And for the mob characters, I would create animations for walking, melee and ranged attacks, damage reactions, and death sequences.
I have extensive experience in creating top down pixel art and dynamic game animations.
I possess a detailed understanding of character movement and expression in pixel form, and I have a keen eye for detail.
I have already reviewed your attached references so I am ready to start working.