OpenGL is the industry's most widely used, supported and best documented 2D/3D graphics API. If you need to a professional to work with 2D/3D graphics, hire a freelancer by posting an OpenGL project today! Hire OpenGL Developers

Filter

My recent searches
Filter by:
Budget
to
to
to
Type
Skills
Languages
    Job State
    7 jobs found, pricing in USD
    Effects in game using c++ 6 days left
    VERIFIED

    I need to add effects in my game "weapons/armor/monsters" lights, glow.

    $23 (Avg Bid)
    $23 Avg Bid
    3 bids

    i need help to Add motion blur to OpenGL application, using C++. i will provide more details in the chat.

    $51 (Avg Bid)
    $51 Avg Bid
    2 bids

    For a satiric website about an imaginary populistic party I want to have a logotype that slightly reminds of a swastika but actually is a propeller/rotor. When you move the mouse I want the propeller to turn and spin. I expect a WebGl model embedded in html with a typescript function to set angles and rotational speeds. Mention if you know how to add lighting and shadow.

    $506 (Avg Bid)
    $506 Avg Bid
    19 bids

    Xeffects reloaded, would like to be able to reduce the overhead and make the update call only do the essentials instead of recalculate all the lightmaps. baking lightmaps basically

    $139 (Avg Bid)
    $139 Avg Bid
    2 bids

    Goal: RayTrace-render a scene containing a Sphere. Details: For the following pinhole camera description and the scene (containing a single AABB) modify the pixelColor function of the raytracing template to compute color of the sphere that is visible through each pixel. Assume that the sphere diameter is 1 unit and is centered at (0,0,0). Camera: Assume that the camera is positioned 1.25 units away along the Z axis, looking at the origin, and Y-axis as the camera Up vector, and has a vertical field of view of 75 degrees. At = [0, 0, 0] Up = [0, 1, 0] Eye = [0, 0, 1.25] FOV = 75 For color assignment use the simple shading technique: If the sphere is visible through the pixel then color = the absolute value of the normal vector at the point of the sphere visible to the cam...

    $20 / hr (Avg Bid)
    $20 / hr Avg Bid
    3 bids

    I need to create a really simple game with opengl and /sdl. Please send me messages for more detail

    $68 (Avg Bid)
    $68 Avg Bid
    5 bids

    I wanted help in implementing the research paper attached. I'm new to computer graphics so any code or partial implementation that I can it forward will be good to go.

    $9 (Avg Bid)
    $9 Avg Bid
    2 bids

    Top OpenGL Community Articles