Build a Unity Project Based on Non-Humanoid AI's.
I have the idea of 3D Non-Humanoid AI's be added to the Project.
Involve a player inside who gets attacked by them. Keep it simple.
Unless stated otherwise, have to import some free 3D models from Unity Assets store and enable their animations and I have links to these. Use the Inspector to enable, disable or loop through these animations, by creating a Manager for it, using it to vary the 3D AI models by clicking on arrays or radio buttons, etc.
Simply import this final setup onto another Unity project of mine, when above is completed.
That's it. Keep it simple.
2 Other Teams and Condition in this Agreement:
1) No question to me like "What's your budget". Because the bid price you bid is the asking price of the project, so if I accept, that would be the final price of the project with respect to the scope mentioned in project description and any other additional thing in private messages prior to project acceptance on both sides.
2) Also no upfront, premature early release of milestone funds. All funds are released from milestone, only when project is delivered in entirety to client to satisfy all of developer's obligations in this project.
12 freelancers are bidding on average $146 for this job
Hello! I have an experience of more than 10 years in the game development and design (3D modeling, rendering)industry. Plus I will do your job in minimum time and at best rates.
Hi,i'm both unity and unreal game developer. i can work on wide variety of games and gameplay features. i can work on AI, please watch my profile portfolio. if you have any questions feel free to ask.