Unity 3D MMO

Closed Posted 5 years ago Paid on delivery
Closed Paid on delivery

Unity 3D

I have a C# Server already established 1000 players  max which I can send you the link to download it

Game requirements

Register

Display Name

Email

Password

Confirm password

Login

Login with email and password

On first login player needs to be sent to character create scene where they pick their gender (Male/Female)

Walking

WASD to walk toggle run with key code R

Mouse movemrnt to rotate camera around the player if in 3rd person view (3rd person view like Gears OF War off center third person)

If player is in first person the camera will need to look around the player  (regular first person view)

Camera view

Key code C to change from off center 3rd person to first person

Key code E to interact with objects

Will need a car for driving around with a variable speed for faster or slower cars when approaching the car if within radius the interact will appear "Press F to interact with " + [login to view URL] (car)

Will need a airplane with speed variable for faster or slower when approaching the airplane if within radius the interact will appear "Press F to interact with "+ [login to view URL] (airplane)

Will need a ship with variable speed. If in a ship camera view will need to be third person mouse movement will rotate the camera around the ship, pressing Q will look left with gun cross hairs left clicking will shoot. Pressing E will look right with crosshairs pressing left click will shoot the gun the cross hairs should not move horizontal with the mouse only vertical . For the cross hairs to move horizontally needs to be 90 degrees from the front of the ship.

Ships will also need anti-guns if a aircraft comes within a certain radius then the aircraft takes in 20 damage every 2 seconds while in the radius and none if not in radius

Players in the city area can not use weapons

Bullets of any sort should not be able to do damage to players or npc in city area

Cars, ships and aircraft will have health value if health value <= 0 destroy the game object if the player is in the vehicle they will also die

Aircraft weapon does 90 damage

Cars if collision with another player does 90 damage. Cars can only do damage to other players if they are out of city area.

Ships if collision with another shop does 20% damage to own ship and 70% damage to other players ship (these values need to be a adjustable  variable)

Players stats will include

Health = 100

Experience = 0

Max experience = 100

Harvesting level =1

Harvesting experience

Harvesting max experience

Creation level = 1

Creation experience

Creation max experience

Players gain experience by killing other players as well as enemies

Combat

If no gun is equipped player will need to be within a certain radius to punch other player or enemy

Will need 2 guns

Hand gun and rifle

The hand gun and rifle will need a shot delay inbetween shooting

Hand gun shot delay 1second

Hand gun should do 10 damage to target

20 if head shot

Rifle should do 20 damage to target and 50 if head shot

Rifle sleep 1.5 seconds

Enemy

Variable for health default at 300

Experience given

Item drops need to be an array (easier for game set up)

Will need 2 enemies instantiated

1) melee combat only

2) rifle combat

Will need a inventory with 20 slots

Equipment panel with armor stat

Player stat panel

UI for create items

Harvesting

If player walks up to a tree and interacts add logs to inventory

Logs are stackable 99 max

Each harvest gives 10 exprience

If player harvesting level is 5 and the player walks up to stone and interacts stone is added to inventory not stackable 1 per slot

Harvesting a stone gives 15 experience

Creating items

If player has 10 logs and 5 stone and their creation level is 1 they can create a hand gun

Making a handgun gives 10 exoerience

If player has 20 logs and 10 stone and their creation level is 40 they can create a rifle

Rifle gives 50 exoerience

If player has 600 logs and 10 stone and their creation level is 80 they can create a ship

Ships give 550 exoerience

If the player has 1000 logs and 15 stone and their creation level 90

Ships give 1000 Exp

C# Programming Graphic Design Socket IO Unity 3D

Project ID: #18270902

About the project

15 proposals Remote project Active 5 years ago

15 freelancers are bidding on average $797 for this job

Yknox

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$555 USD in 10 days
(526 Reviews)
8.9
bailong19891228

Hi, there I’ve read your brief and can see that you’d like to build a Game. I have 6 years experience developing unity game. I am highly qualified for this project and would love to speak with you further about ta More

$555 USD in 10 days
(35 Reviews)
6.8
vujable

Hello, I have 6 years of experience in C# and 4 years in Unity. I completed various of projects for my clients ,companies and game jams. I had a great opportunity to work with AAA games studios (Ubisoft , MadHeadGames More

$1000 USD in 10 days
(12 Reviews)
4.2
aswadakdas

Customer's satisfaction is my goal *** *** Also 100% Completion is happy of me and client. *** *** Rest 1% is my creative idea and honest effort. *** Looking to be your Good Venture along with your project! Bes More

$555 USD in 10 days
(6 Reviews)
4.0
sumitdodeja1

Dear, I will give you the above-mentioned services for $545 in 12 days. I will provide you with very high-quality work. Please assign this project to my team. I assure you that you will be delighted with the amaz More

$545 USD in 12 days
(7 Reviews)
2.4
alexandraiwanov

Hi, How are you? I have experiences with Unity3D, C#programming. I've carefully read your description and I am very interested in your project. No worries, if you give me a chance I will do my best, too., I can sho More

$444 USD in 10 days
(0 Reviews)
0.0
Leonel12

Wow I would love to be part of your project, let's talk by inbox to clarify certain project details.

$333 USD in 20 days
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