Unity 3D MMO
$250-750 USD
Paid on delivery
Unity 3D
I have a C# Server already established 1000 players max which I can send you the link to download it
Game requirements
Register
Display Name
Password
Confirm password
Login
Login with email and password
On first login player needs to be sent to character create scene where they pick their gender (Male/Female)
Walking
WASD to walk toggle run with key code R
Mouse movemrnt to rotate camera around the player if in 3rd person view (3rd person view like Gears OF War off center third person)
If player is in first person the camera will need to look around the player (regular first person view)
Camera view
Key code C to change from off center 3rd person to first person
Key code E to interact with objects
Will need a car for driving around with a variable speed for faster or slower cars when approaching the car if within radius the interact will appear "Press F to interact with " + [login to view URL] (car)
Will need a airplane with speed variable for faster or slower when approaching the airplane if within radius the interact will appear "Press F to interact with "+ [login to view URL] (airplane)
Will need a ship with variable speed. If in a ship camera view will need to be third person mouse movement will rotate the camera around the ship, pressing Q will look left with gun cross hairs left clicking will shoot. Pressing E will look right with crosshairs pressing left click will shoot the gun the cross hairs should not move horizontal with the mouse only vertical . For the cross hairs to move horizontally needs to be 90 degrees from the front of the ship.
Ships will also need anti-guns if a aircraft comes within a certain radius then the aircraft takes in 20 damage every 2 seconds while in the radius and none if not in radius
Players in the city area can not use weapons
Bullets of any sort should not be able to do damage to players or npc in city area
Cars, ships and aircraft will have health value if health value <= 0 destroy the game object if the player is in the vehicle they will also die
Aircraft weapon does 90 damage
Cars if collision with another player does 90 damage. Cars can only do damage to other players if they are out of city area.
Ships if collision with another shop does 20% damage to own ship and 70% damage to other players ship (these values need to be a adjustable variable)
Players stats will include
Health = 100
Experience = 0
Max experience = 100
Harvesting level =1
Harvesting experience
Harvesting max experience
Creation level = 1
Creation experience
Creation max experience
Players gain experience by killing other players as well as enemies
Combat
If no gun is equipped player will need to be within a certain radius to punch other player or enemy
Will need 2 guns
Hand gun and rifle
The hand gun and rifle will need a shot delay inbetween shooting
Hand gun shot delay 1second
Hand gun should do 10 damage to target
20 if head shot
Rifle should do 20 damage to target and 50 if head shot
Rifle sleep 1.5 seconds
Enemy
Variable for health default at 300
Experience given
Item drops need to be an array (easier for game set up)
Will need 2 enemies instantiated
1) melee combat only
2) rifle combat
Will need a inventory with 20 slots
Equipment panel with armor stat
Player stat panel
UI for create items
Harvesting
If player walks up to a tree and interacts add logs to inventory
Logs are stackable 99 max
Each harvest gives 10 exprience
If player harvesting level is 5 and the player walks up to stone and interacts stone is added to inventory not stackable 1 per slot
Harvesting a stone gives 15 experience
Creating items
If player has 10 logs and 5 stone and their creation level is 1 they can create a hand gun
Making a handgun gives 10 exoerience
If player has 20 logs and 10 stone and their creation level is 40 they can create a rifle
Rifle gives 50 exoerience
If player has 600 logs and 10 stone and their creation level is 80 they can create a ship
Ships give 550 exoerience
If the player has 1000 logs and 15 stone and their creation level 90
Ships give 1000 Exp
Project ID: #18270902
About the project
15 freelancers are bidding on average $797 for this job
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