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Building new game engine based on Unreal Engine 4 integrating SLIB library for tienlen

$10-30 USD

Closed
Posted almost 6 years ago

$10-30 USD

Paid on delivery
Matt Doyle will show you the primary concepts needed to ensure your design data moves flawlessly into Unreal Engine, including best practices in applications like 3ds Max, setting proper units & UVs, and adjusting level of detail. Once inside Unreal Engine, you will be introduced to functionality like lightmaps, creating collisions, and adjusting textures.
Project ID: 17079279

About the project

3 proposals
Remote project
Active 6 yrs ago

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Flag of HONG KONG
Hong Kong
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Member since May 31, 2018

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