Windows Presentation Foundation (WPF) is the ideal choice of technology for developing rich Windows applications. WPF makes it easy to develop sophisticated, interactive user interfaces and the technology allows a developer to use XAML and the .NET Framework, which simplifies communication between business logic and user interface layer. With experience, a WPF Developer can build applications that are more responsive, have more features, and more reliable than traditional Windows applications, with an added modern touch.
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I am looking for a skilled freelancer to develop a POS and Tournament Director system for our poker events. The ideal candidate for this job should have experience in developing similar projects and be knowledgeable in the following areas: - Knowledge of Texas Hold'em, Omaha and Stud poker games. Including both cash games as well as tournaments. - Ability to support multiple tables for cash and tournaments - Experience in player registration - Strong understanding of point of sales application The main features that are required for this project include: - Support for multiple tables tournaments and cash games (table game management) - Live broadcasting of game information and tournament info to website - Fees collection - Employee Management (Schedule, table) - Reports and Analyt...
I need an example with source code to preview and capture photos and videos from a camera connected to the computer (for example, a web cam). It must be in .NET 6 (not .NET Framework or other versions of .NET or .NET Core), as a WPF Desktop App. It cannot depend on the Windows built-in Camera app. Developer must be in the U.S. and must have authorization to work in the U.S. Thank you!
I am seeking a game developer to create a #C desktop game for me. C# Desktop Game 1. Game will be 3D, not 2D, Use Monogame, Take note: "Do not use unity or godot engines" .net for start menu of the game 3. Where will be places start game button, exit game button and settings button with the background 4. Monogame .net is for game physics such as collisions and shooting 5. The map is actually in png format and should be converted to tiled map to usi it in monogame
General requirement are in pic below
1. Game will be 2D, not 3D, Use Monogame, Take note: "Do not use unity or godot engines" .net for start menu of the game 3. Where will be places start game button, exit game button and settings button with the background 4. Monogame .net is for game physics such as collisions and shooting 5. The map is actually in png format and should be converted to tiled map to usi it in monogame
Hi Tu P., Are you available for MFC C++ project? /regards