The ultimate guide to hiring a web developer in 2021
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Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
From 76,485 reviews, clients rate our Unity 3D Experts 4.9 out of 5 stars.Unity 3D is a powerful tool used by developers to create complex 3D experiences, visuals and games. Unity 3D Experts use their knowledge of this gaming engine to develop a variety of solutions and experiences for clients, such as games or applications. They are able to design characters, environments and other elements that can produce a life-like atmosphere. Furthermore, they are able to customize settings and coding that can give clients the ultimate experience with their project. With their expertise in scripting, coding and plugins development there is no limit to what the Unity 3D Experts can deliver.
Here’s some projects our expert Unity 3D Experts made real:
With these examples of success in Unity 3D Expertise, there is an array of possibilities when it comes to developing projects with this engine’s capabilities. Therefore, if you have an idea on how you want your project delivered and want an expert opinion on what could be done with your implementation, it might be time to post your own project on Freelancer.com and hire a Unity 3D Expert to make your dream a reality.
From 76,485 reviews, clients rate our Unity 3D Experts 4.9 out of 5 stars.I’m planning to launch a new mobile game and need an experienced developer who can deliver a single code-base build that ships smoothly to both iOS and Android. The concept and art are in place; what I’m missing is a professional who can translate them into a polished, store-ready application with solid performance on a range of devices. Unity, Unreal Engine, Flutter with Flame, or another proven cross-platform framework is fine—as long as the end result meets App Store and Google Play requirements for speed, stability, and compliance. In your reply, focus on the relevant experience you have releasing games on both platforms. Screenshots, live links, or a short breakdown of your most similar projects will help me gauge fit quickly. Key expectations • Singl...
I want to bring the full PC experience of Knight Online to smartphones. The task is to convert the existing desktop codebase (client and server) into a mobile-friendly build that runs natively on both iOS and Android without losing the feel, look, or performance players expect from the original MMORPG. Key objectives • Preserve real-time multiplayer functionality, including party, guild, chat, and PvP systems. • Maintain high-quality graphics—models, textures, and visual effects should match or closely approximate the current PC assets while remaining performant on mid-range devices. • Rework UI, controls, and camera for intuitive touch interaction (tap, swipe, virtual joystick, on-screen buttons). • Optimise client and network code to minimise latency and ...
I want to bring the full PC experience of Knight Online to smartphones. The task is to convert the existing desktop codebase (client and server) into a mobile-friendly build that runs natively on both iOS and Android without losing the feel, look, or performance players expect from the original MMORPG. Key objectives • Preserve real-time multiplayer functionality, including party, guild, chat, and PvP systems. • Maintain high-quality graphics—models, textures, and visual effects should match or closely approximate the current PC assets while remaining performant on mid-range devices. • Rework UI, controls, and camera for intuitive touch interaction (tap, swipe, virtual joystick, on-screen buttons). • Optimise client and network code to minimise latency an...
Unity Android Developer Needed to Fix and Republish an APP on Google Play I need an experienced Unity Android developer to update and republish a birdsong app, an existing bioacoustics application removed from Google Play because its current Unity build contains a reported security vulnerability associated with CVE-2025-59489. The developer must upgrade the complete Unity project to an officially patched stable version, update packages and plugins, resolve compatibility issues, perform a clean rebuild, target Android 16/API 36, ensure 16 KB memory-page compatibility, create a signed AAB with a higher version code, and assist with Google Play resubmission. Deliverables include the updated Unity source project, signed AAB, dependency audit, testing confirmation and a short technical rep...
I already have most of the core logic, art, and audio coded and organised; what I need now is a developer who can turn those pieces into a polished, interactive game that runs smoothly on PC. The entire loop centres on racking up points, so tight score tracking, responsive UI feedback, and a satisfying difficulty curve are must-haves. You’re free to work in the engine or framework you know best—Unity with C#, Godot, Unreal, or even native C++ with SDL—so long as the final build installs cleanly on Windows 10+ and compiles without errors. If your approach also makes a future mobile or console port easier, great, but my immediate goal is a flawless PC release. Deliverables • Play-ready Windows build (installer or standalone exe) • Updated project files integra...
I’m ready to turn my tarot concept into a fully-playable mobile experience, exclusively for Android. The vision is a polished 3D look—think richly modelled cards, smooth animations, light particle effects when a card is revealed, and an intuitive touch interface that feels at home on modern phones and tablets. Core gameplay is classic tarot reading: shuffle, cut, and draw spreads with upright/reversed meanings displayed. Beyond that, I’d like subtle ambient music, a small library of card interpretations stored locally, and gentle haptic feedback on key actions. If you’re comfortable in Unity (or a comparable cross-platform 3D engine) and can handle everything from scene setup to performance optimisation, we’ll get along well. Deliverables • APK ready fo...
Overview Final Assault is an action-packed 3D offline shooter game for Android developed in Unity. The player takes on the role of a skilled soldier armed with powerful weapons, fighting through waves of enemies across multiple levels. Each completed level rewards the player with coins and experience, which can be used to upgrade weapons and unlock stronger guns. The game builds toward an intense final battle against a powerful boss. Gameplay - Control a soldier using smooth third-person or first-person controls. - Eliminate enemies using a variety of firearms. - Collect coins, rewards, and power-ups after defeating enemies. - Upgrade weapons to increase damage, fire rate, magazine size, reload speed, and accuracy. - Unlock new guns as the player progresses through the game. - Face incr...
Hello, I'm developing a mobile vehicle destruction game in Unity, so performance is the top priority. I'm looking for a 3D artist to optimize and modify a car model with the following tasks: - Optimize the LOD2 mesh to significantly reduce the triangle count (interior, doors, headlights, and other areas where geometry can be simplified). - Separate the hood so it becomes a detachable part (it is currently merged with the main body mesh). - Model the hidden/internal faces of all detachable parts so they look correct when detached. - Separate the 5 breakable windows into individual meshes. - Merge the static body mesh and organize it to use only 3 materials: - Car body - Mechanical parts - Glass The goal is to extract the LOD2 mesh from the original source file and apply ...
I’m building a small prototype in Unity 6000.4.0f1 and need a fully physics-based locomotion system that relies solely on the player’s hands. The experience is being tuned first for Oculus Quest, so everything has to feel light, responsive and run smoothly on mobile hardware, yet remain engine-agnostic enough to drop into other PC-VR projects later. Core requirements • Hand-driven movement only – no thumb-stick or artificial slide. • Natural climbing and mantling: the player should pull, swing or shimmy exactly where their hands move with zero bounce or jitter. • Full-hand grabbing for tools, weapons and any other interactive props. When a hand is inside the radius of an optional grab point it should snap cleanly; otherwise it must grip wherever it l...
I am looking for a freelancer to develop a fully physics-based hand locomotion system optimized for VR in Unity (version 6000.4.0f1). The system must exclude joystick locomotion and rely entirely on hand-based interactions. It should include smooth climbing mechanics and object grabbing functionality, with optional grab points. When the hand is near a grab point, it should snap to that point upon grabbing; otherwise, it should grab wherever the hand is positioned. The system must be free of bounce and jittering to ensure smooth and natural movement. Deliverables include clean, well-commented scripts and a demo scene showcasing all functionalities.
I'm looking to develop a cooperative multiplayer VR game with a cartoonish visual style. The game should be compatible with Oculus Quest and SteamVR platforms. Key Requirements: - Cartoonish art style - Co-op multiplayer gameplay - Compatible with Oculus Quest and SteamVR Ideal Skills & Experience: - Proven experience in VR game development - Strong skills in creating cartoonish art and animations - Familiarity with both Oculus and SteamVR platforms - Experience in designing engaging cooperative gameplay mechanics I'm looking for a freelancer who can bring creativity and technical expertise to this project. Please share your portfolio and relevant experience.
I'm looking for an exciting 3D RNG game for PC, featuring a spin-the-wheel mechanic. Key Requirements: - 3D graphics development - Engaging spin-the-wheel RNG mechanic - User-friendly PC interface - High-quality animations and visuals Ideal Skills: - Proficiency in 3D game development - Experience with RNG mechanics - Strong graphic design skills - Familiarity with PC gaming platforms Please share your portfolio and relevant experience.
I’m looking to build a small-scale AR experience that lets users wander their surroundings, spot a cartoon-styled creature, and tap the screen to “capture” it. The priority is the capture mechanic: the model should anchor smoothly in real-world space, respond to basic touch input, and trigger a short success animation once caught. Bright, Pokémon-inspired visuals are key, so I’ll need the creature rendered in a playful, cartoon-like style rather than realistic shading. A lightweight prototype that runs reliably on modern mobile devices is enough for this first phase. If you prefer Unity with AR Foundation, that’s perfect because it gives us flexibility for both ARKit and ARCore later, but I’m open to any engine you’re comfortable with as lo...
I have more than ten finished screen images for my Unity title and I need each one rebuilt in Figma so my developers can pull out assets, export slices, and keep everything consistent. The artwork itself is already rendered in a realistic style, so there’s no illustration work involved—your task is to translate what you see into clean, well-structured Figma frames with the usual layers, components, and text styles set up. I’m aiming for a moderate level of detail: every button, overlay, and UI element should be properly grouped and named, but I don’t need painstaking pixel-perfect recreation of background textures that never change. As long as the screens match the look and feel of the originals and the assets are easy to hand over to Unity, we’re good. What...
I’m building a small virtual studio in Unity and I’d like a patient mentor to guide me through the 2D/3D graphics and animation side of the engine. The goal is to create an immersive yoga room with believable lighting, materials, and fully-animated characters demonstrating a set of common poses. Here’s where I need your guidance: • Characters and poses: I don’t have any existing models, so we’ll start from scratch. I’ll rely on you to show me the best pipeline for modeling, rigging, and importing a human figure into Unity, then creating smooth pose-to-pose animations that loop cleanly. I will provide the poses with cues and steps how the pose should be carried out by the figure. • Lighting & materials for entire yoga studio: I want the s...
I need a skilled game developer to create a PC fighting game set in feudal Japan. The game should feature: - Various weapons (swords, etc.) - Different races and heavy/light moves - Parry, block, and special movement mechanics - Deep combat mechanics Unity expertise is essential. Ideal candidates should have: - Experience in developing complex combat systems - Strong background in Unity - Knowledge of movement mechanics in fighting games - Ability to implement customization options Please provide portfolios showcasing similar projects.
I need an end-to-end Android game built around a simple 2-D block-matching puzzle, yet driven by a very specific wallet and reward logic. Core game loop • The player taps a “+” button, watches a rewarded-video ad (AdMob or similar) and receives Coins in the first wallet. • Coins are spent to enter a round; every round also earns the player Tickets that move to the second wallet. • Once a predefined pool of, say, five players has completed that same round, the server instantly ranks their scores without forcing anybody to sit in a live lobby. Rewards are pushed to the third wallet (Winnings). • From the Winnings wallet the user can initiate a cash-out; no deposits are ever accepted, so no payment gateway for top-ups is required—only a withdrawa...
I have a polished script, a shot-by-shot visual outline, and full access to my SaaS platform, “Affiliate Signal System.” Your task is to turn this material into a 2-3 minute, photo-realistic video sales letter that turns curious visitors into paying users. The below is my script. I would like for you to bring it to life please: The Affiliate Signal System — 2–3 Minute VSL "One Signal. A Full Campaign." PRODUCTION NOTES Runtime target: 2:30–2:45 Format: 16:9, 1080p+. You on camera (waist-up, dark clean background, single soft light) intercut with short screen recordings and text overlays. Tone: Calm, direct, confident. No hype. Speak like an operator, not a salesman. Music: Low ambient bed underneath the entire video. Never competes with your voice....
I’m putting together a stylised medieval town for a voxel-based game and need a pack of voxel buildings created at medium detail. Think timber-framed houses, a blacksmith’s workshop, market stalls and perhaps a small chapel—enough variety to make the scene feel alive while still keeping that clean, blocky charm that runs well in-game. Please work in MagicaVoxel (or a fully compatible editor) so I can tweak colour palettes later. Each structure should arrive as both the native .vox file and an interchange format such as OBJ or FBX, origin placed at ground level and scaled consistently; that way I can drop them straight into Unity without extra cleanup. No full interiors are required for this pass; solid façades with believable roofs, doors and windows are fine. Ai...
I'm seeking a skilled 3D animator to create a game asset. The animation involves a snake climbing a tower and hissing. This asset will be used in a Unity game. Requirements: - 3D animation expertise - Experience with Unity - Ability to create realistic snake movement and hissing action Ideal Skills: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of animal motion - Attention to detail and creativity Please provide a portfolio with similar work.
Build engineer for check and validation of source code for android 16/17 and windows 64-128 bit. Need to solve RAM memory issues in Operating System and origin of Google Maps tracerouting and map versioning of orginal. Build a script of compiled application for Windows 11. Run tests for all new software in secrecy (UK Act). Build en reason versions for UK and DE countries. No visible passwords in use or building hashed dataset of compiled with CMAKE. Hashed in right order of the guard, triple damage in compile. Independent worker. Corresponce with current development group over Freelancer (unity dancer). Documentation for holder (writer of this advert, annons). UK Law enforced in EULA. English version only. Current priorities • Source code validation – confirm authenticity an...
I’m expanding my Metin2 server with fresh, engaging content and need an experienced Metin2 developer who can turn my rough ideas into fully-playable features. The core of this job is creating bespoke quests and in-game events, together with unique items and equipment that tie naturally into the existing game balance and lore. What I already have: a clear vision of the type of storylines, reward loops, and item themes I want to introduce. What I still need: your expertise to refine those concepts, design the technical workflow, script everything on the server side, and adjust the client where necessary so the new content loads flawlessly for players. Key deliverables • Design documentation for each quest/event, shaped from my initial concepts and approved before coding begins...
I am building a self-contained yoga experience inside Unity and need a sleek, futuristic studio environment that instantly feels calm yet tech-forward. The space itself should have clean architectural lines, subtle reflective surfaces, and soft animated lighting—think polished white floors, gentle neon edge-glow, and smart glass panels rather than wood or plants. Inside that scene I also need real-time instructor feedback wired in. Participants will move in the room while a cueing system running locally pushes posture corrections and motivational prompts. Your task is to expose hooks in the scene (C# scripts or Unity Events) that let my existing AI chat server inject those cues as on-screen text, spatial audio, or a holographic avatar. The local server communicates over WebSocket;...
# Upwork Job Posting Draft — MehMuzz Unity Developer **Title:** Unity Developer — Casual Block-Puzzle Mobile Game (iOS + Android), MVP Build **Category:** Mobile App Development / Game Development **Project type:** One-time project, fixed price preferred (open to hourly if justified) **Estimated budget:** — adjust after reviewing quotes against scope below --- ## Job Description (copy-paste ready) We're building MehMuzz, a casual block-clearing puzzle mobile game (similar core mechanic to Block Blast / 1010!) with a UAE/Gulf heritage visual theme and light meta-progression (daily quests, collection unlocks, cosmetic skins). We have a complete game design document ready to share upon contact. **We need a Unity developer to build the MVP version of this game for iOS an...
I need a custom gaming map designed for a Roblox game. Requirements: - Navigate using PC and console - Suitable for Roblox platform Ideal skills and experience: - Experience with Roblox Studio - Proficiency in 3D modeling and game design - Creativity in designing engaging game environments
Manual Lead-Gen Sprint: High-Signal Mobile Unity Devs I am kicking off an intensive, manual lead-gen sprint to surface mobile game developers and indie studios that actively build and ship with Unity. The first tranche of names must come from LinkedIn Sales Navigator, utilizing the platform’s advanced search tools (Custom Saved Searches, TeamLink paths, precise titles, and keywords). Once those pipelines are humming, you will branch into Reddit threads, pages, Facebook groups, and advanced Google queries. Acceptance Criteria (The "Gate") Every prospect on this list must pass these exact criteria: Engine & Platform (Non-negotiable): Must be a mobile game (iOS/Android) built in Unity. Team Size: Solo/indie devs up to studios with a maximum of 50 employees. Recent Ac...
TikTok Live Interactive Game Software (Commercial Product) I am looking for an experienced developer to build a desktop application for TikTok Live that I can legally sell as my own commercial software. This is not a personal project. The final product will be sold to multiple TikTok creators under my own brand, so ownership and source code are very important. Main Features * Connect to TikTok Live using a TikTok username. * Detect gifts in real time. * Real-time leaderboard. * Smooth animations optimized for TikTok Live. * Attractive and modern user interface. * Configuration panel with customizable settings. * Support for multiple game themes (for example Horse Racing, Football, Bubble Battle, etc.). * Modular architecture so additional games can be added in the future. Admin Panel ...
Hello, We are looking for a expert who can help us build a Room Planner (room configurator) app with cloud rendering feature. Please check the following videos Please only submit a proposal if you can help us with the cloud rendering feature. This is going to be the first milestone. Thanks
Saya ingin mewujudkan konsep game strategi orisinal saya ke platform mobile (Android / iOS). Sebagai gamer strategi, saya sudah memiliki ide dasar tentang alur permainan, mekanik utama, serta gaya seni yang diinginkan. Kini saya membutuhkan seorang pengembang game berpengalaman untuk: • Membuat prototype fungsional yang menampilkan loop gameplay utama, UI sederhana, dan level awal. • Mengintegrasikan sistem ekonomi in-game dasar (resource, upgrade, dan skor). • Menyiapkan back-end ringan untuk penyimpanan progres cloud dan analitik pemain. • Memberikan file project lengkap—terstruktur dan terdokumentasi—agar mudah saya kembangkan lebih lanjut. Saya terbuka menggunakan engine populer seperti Unity atau Godot; silakan sarankan mana yang paling efisie...
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
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