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    I’m looking for someone experienced with Unreal Engine 4 and game reverse engineering to develop a Fullbright and No-Fog modification for Ghosts of Tabor, a VR game on Steam. The game runs on Unreal Engine 4 and is protected by BattlEye and Tomahawk, so the solution has to stay entirely under their radar. I’m fine with whatever route you take—shader edits, post-process overrides, a custom DLL injector—as long as performance stays solid in SteamVR and the anti-cheat systems remain unaware. Deliverables 1. A working mod or injector that launches with the current retail build, forces full brightness across every map, removes fog volumes and atmospheric fog, and lets me toggle the effect on/off in-game. 2. Source or patch files so I can rebuild after future updates....

    $78 Average bid
    $78 Avg Bid
    30 bids

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